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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

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May 7, 2018

Robot Explorers

Robot Explorers - A solar system race game

When playing Robot Explorers you will be a robot engaged in scientific research. To collect the research specimens you need for your science lab, race your robot around the sun, stopping at eight planets to collect one specimen from each.

The game board is heavyweight, opens to 18" square, and pictures our solar system. The robots are card stock also and will take simple assembly to make them stand upright. The spinner is also made of a heavy card stock. The arrow on mine is a little tight so it does not spin as freely as one would hope. However, it works. There are six colored spaces on the spinner, each with a different number (1-6). Below is a picture from the back of the box showing the contents:


Object:
Be the first person to collect all 8 specimens, one from each planet, to win the game.

Setup:
Open the board. Each player chooses one robot and places it on the board in his own space laboratory. In the image above, the green robot, named Spin, is pictured on the board and underneath him and to the right of him the board is colored green. This is his lab and where you will place your specimens as you collect them. In the picture above, a blue and a pink specimen have already been found and placed in the lab. Each corner of the board is a different color laboratory to match a different robot. 

Play:
In turn each player will spin the spinner and move that many spaces forward. The white dots on the game board, pictured along an orbit, are the spaces. If a planet overlaps your orbit, it is also counted as a space. All movement on the board is done clockwise. At the top and bottom of the board all orbits come together and at these junctures you may choose to follow a new orbit if you wish. You may need to follow one orbit more than once to pick up the specimens that you need. Some of the spaces on the board will also have directions that you must follow if you land on that space. These include go again, move ahead 5, lose a turn, lose a sample, and go to a specific planet. Any time a player lands on a planet, by exact count, he may choose one of the specimens from that planet and place it in his lab. If a player lands on a space that another player is already occupying, the player that was there is sent back to his space lab and continues play from there. Be the first to collect all 8 specimens so you can proceed with your research. We'll leave that part to your imagination.

Try this:
  • Collect fewer specimens for a shorter game.
  • Hold the spinner in one hand and spin with the other. 
  • Look for a nice rounded web space before spinning the spinner.
  • Isolate and use different fingers to thumb when flicking the spinner.
  • Look over the board before playing the game. Explain the rules. There's a lot going on there that could be confusing.
  • Use your eyes only and trace the orbits, one at a time. Each orbit is a different color. Name the planets or other things that you run into on each orbit.
  • Stack the specimen pieces when putting them away. Stack one on top of another and pick them both up together. Then stack the two on top of another and pick all three up together, etc. How many can be stacked and held at one time?
  • Look ahead and visually trace along an orbit. Ask what number will you need to spin to land exactly on that planet, or to land on the free turn space, etc.
  • Ask for information about planning such as which specimens do you still need and which orbit(s) do you still need to fly through to get them.
  • Work on visual discrimination, figure ground, visual tracing, manual dexterity, thumb opposition, web space development, coordinated use of two hands, counting 1-6, executive functioning skills, process skills, socialization skills, play and leisure exploration and participation, learning planets

In the box: Game board, 4 robot-rocket pawns, spinner, 36 specimens, cotton bag to store specimens

 

May 6, 2018

Monkeys Jumping on the Bed

Monkeys Jumping on the Bed - Practice 4 bedtime activities while playing a fun game.

Monkeys Jumping on the Bed is based on the children's song Five Little Monkeys Jumping on the Bed. Unlike the song, this game has the bonus of focusing on four different tasks of a bedtime routine. There are four different tokens and each one pictures a different activity: Taking a bath, brushing teeth, putting on PJ's, and going to bed. There are four tokens of each activity.

The board measure 16" long and 10 3/8" wide. Around the edge of the board are pillows that will either picture one before-bed activity or a number with monkeys. Atop the board sits a plastic bed. The yellow mattress on the bed has square indents where players will stand their monkeys. The mattress is pushed down to start the game and as the players take turns they will stand monkeys on the mattress. Each turn is ended by pushing down the red button on the bedpost which will result in either no action or the mattress popping up and monkeys flying off the bed in every direction. This is random so there is no way of knowing when this will happen or how many monkeys will be on the board at the time. No batteries are required.

The monkeys are tall and plastic with a square base at the bottom. There are six monkeys of each color - purple, orange, green and blue.

I took the picture below from the Amazon website and the box is now different. Also the pillows on my board are squares instead of circles and my spinner is more colorful, but basically the same game.

Object: 
Be the first to collect four different tokens and have four or more monkeys standing on the bed.

Set Up:
Place the tokens and spinner next to the bed. Give each player one set of six same-color monkeys. Place the bed on the board and push down the yellow mattress. All players place one monkey on the start square on the game board.

Play:
In turn, each player will spin the spinner and advance his monkey that many spaces around the game board. If he lands on a space picturing a monkey with a number, (1, 2 or 3), he will put that many monkeys on the bed. If he lands on a space picturing a bed-time activity, he will act out that activity. Then he will collect a token picturing that activity and put one monkey on the bed. If a player lands on a space and already has that token, he may act out the activity again, but does not get another token and does not get to put a monkey on the bed. Every time a player passes the START space he can place a monkey on the bed. At the end of each turn, players will push down the red bedpost. Either nothing will happen or the bed will shake, the mattress will pop up, and monkeys may fall. Any monkeys that fall off the bed are returned to their owner(s). Any monkeys that fall over but stay on the bed, may be picked up and placed upright on the bed. Any time the mattress pops up, push it back down and continue the game. The game ends when one player has collected the four different tokens and has four monkeys standing on the bed.

Try this:
  • Practice standing the monkeys upright on the bed before playing the game. How many can you stand without knocking down any nearby monkeys?
  • Use visual schedules, one for each ADL, as you play the game. Pretend to do each step that is pictured on your schedule for each task.
  • Use as a fun practice right before the actual bedtime routine begins.
  • Look for a nice "O" in the web space before flicking the spinner.
  • Practice holding the spinner in one hand and flicking the arrow with the other.
  • Practice flicking with different fingers to thumb.
  • Place the monkeys on the bed in order, placing the back row, then the next row. Place them randomly for a more challenging game as player will have to reach around the tall monkeys while not knocking them over.
  • Sort the tokens into piles of same-pictures. There are five of each.
  • Sort the monkeys into piles of same-color. There are 6 of each color.
  • Ask that all monkeys are placed on the bed in a certain direction, for instance facing forward. Or call each one before it is placed, such as make him face left or place her facing right.
  • Have fun with the monkey theme while you play - Make monkey noises when the bed jumps and the monkeys fly, eat hard banana chips while you play, peel a banana like a monkey and eat it while you play, etc.
  • Practice counting backward by reciting the poem while you play.
  • Allow the player to place one monkey on the bed if he lands on a space and already has the token but is required to act out the activity again.
  • Model gross motor movements for each bedtime activity. Go through the actions as if you are really doing it (brushing teeth, etc.). Keep the steps the same each time so the individual can learn the routine.
  • Work on visual discrimination, spatial relations, eye-hand coordination, motor planning, manual dexterity, coordinated use of two hands, finger isolation, web space development, following a visual schedule, practicing ADLs, gross motor, counting, executive functioning, socialization skills, process skills, play and leisure exploration and participation

    In the box: Game board, plastic bed, 24 monkeys, 20 punch-out tokens, spinner

    If you are interested in purchasing this game or just want more information, click on the image below.